RealMods > Mapping tutorial > TO_MessageDisplay actor
10/04/2001 - By Neuro

Ok, lets start slowly, with a very simple actor: TO_MessageDisplay
In the editor, it looks like this :



The pix is self explanatory : This sweet little thing display a general message at terrorists, special forces, or both. The message is shown few secondes, then fade away. It can be triggered by anything you want (a player hitting a button, or walking through a door, or entering a critical zone, ...). You've just got to give it a tag (here TIME_3), and enter the same name in the 'event' field of the triggering actor.
Its a very simple actor, but can higly improve the gameplay in maps. Let's imagine an objective guarded by 8 bloody butchers, and suddenly they see this magic thing, right in the middle of their screen : "Someone unlocked the back door and entered our base !" :)

In game, it looks like this :



Here it's triggered by a TO_RoundTimer, but let's keep this one for a next article :)

You can mail me comments or suggestions here.